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Race in the library

Done for CG Boost Challenge Library.
I liked this topic very much. I learned a lot.

I started with a rough blockout of the scene, and started modelling some assets. After i replaced my blockout scene with the actual models, i realized that the lighting was missing from the beginning, and also i couldent get the mood and motion i wanted.

So i created a new scene reusing some asset and focused on the story, mood and lighting. The problem i had was, my focal point were two flying books, but i feel like a charakter was missing to "surf" the books. I tested a lot of hair particle systems with combing and hair dynamics. But it made the image look worse, so i gave it up.

Instead i got a new idea, why not make this a flying book library in a magic style? I tested cool looking effects with volumetric shaders and a lot of node-work.
Then i had to add more book variations and improve overall model quality.
This looked nice, but i was curious, how the old 2 flying books would look like in the same scene, and i felt in love with them again.
I watched some composition Tutorials and fixed my camera angle and focal point. Thanks for feedback on that.

So i spent the last week improving details and learned some new topics like: Gradients on curves, Motion blur, Separate renderpasses and using muitiple scenes in the same file for masking.

Lesson learned: Include lighting in blockout phase and simple materials and keep composition im mind early.
Time spent about 75 hours, used Blender cycles.

Race in the library

Race in the library

Viewport Eevee

Viewport Eevee

Clay

Clay

Books

Books

Bookshelf filled

Bookshelf filled

Effects

Effects

unused assets

unused assets

Bookshelf

Bookshelf

Viweport no materials

Viweport no materials

Viewport random colors

Viewport random colors

Progress Race in the Library